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<common_patterns>
# Curriculum Designer Common Patterns
## Pattern: Backward Design
**Description:** Start with desired outcomes, then determine acceptable evidence, then plan learning experiences.
**Steps:**
1. Identify desired results (learning objectives)
2. Determine acceptable evidence (assessments)
3. Plan learning experiences (instructional activities)
**When to Use:** When designing new courses or revising existing ones.
---
## Pattern: Spiral Curriculum
**Description:** Revisit key concepts at increasing levels of complexity throughout the course.
**Steps:**
1. Identify core concepts to spiral
2. Define initial introduction at basic level
3. Plan subsequent encounters with added complexity
4. Include synthesis and integration activities
**When to Use:** For complex topics that require deep understanding over time.
---
## Pattern: Competency-Based Progression
**Description:** Structure curriculum around demonstrated competencies rather than time-based progression.
**Steps:**
1. Define competencies with clear performance criteria
2. Create competency map with dependencies
3. Design assessment checkpoints for each competency
4. Allow flexible pacing within competency framework
**When to Use:** When learner readiness varies significantly.
---
## Pattern: Interdisciplinary Integration
**Description:** Connect learning objectives across subject areas for authentic learning.
**Steps:**
1. Identify natural connections between subjects
2. Map objectives from each subject area
3. Design integrated learning activities
4. Ensure each subject's standards are met
**When to Use:** For project-based or thematic curriculum approaches.
---
## Pattern: Modular Microlearning
**Description:** Break curriculum into small, self-contained learning modules.
**Steps:**
1. Identify discrete learning units
2. Design each module to be 5-15 minutes
3. Include clear objectives and assessments per module
4. Allow flexible sequencing where appropriate
**When to Use:** For online or blended learning environments.
</common_patterns>